CompNerdSim V0.4


That's right, a programming language inside my game.

It's called Slither, and it's interpreted, uses curly braces, and dynamically typed (but the type do very much exist!).

If you look at the image examples, you'll get an idea of how to write Slither, you may also notice that we're finally using the BScode window from the previous devlog.

Currently, we have variables, loops, if -elif-else statements, and most operators.

You can actually sell the code you write to lobsta.com, this is how you'll make money in the game. To view how much money you have, check the bank app.

All the documentation you will need for Slither is in the Docs window.

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